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Bubble — The stage of a tournament directly before any player has made the prizepool. Check out this glossary entry for tips on how to play the bubble. Bum Hunter - A poker player who only plays against weak opposition usually heads up poker and sometimes actively stalks weak opponents. Button — The button is the most profitable seat at the poker table.
It's to the right of the small blind SB and to the left of the cutoff CO. Buy-in — The amount required to join a game of poker. In cash games this can vary within specified limits while the buy-in amount is fixed for tournaments. Calling Station — Refers to a bad poker player who calls far too frequently. Calling Your Bluff — "Calling your bluff" means that your opponent suspects you are bluffing and correctly makes the call.
Cap — A cap game is one where there is a limit placed on the maximum amount of chips that can be wagered postflop. Card Dead - A poker term that means we are on a run where we are only being dealt bad hands and spend most of our time folding. Card Removal - The effect that our holding has on the possible combinations of hands that villain can hold. Case — Refers to the last card of a certain rank in the deck. Case Card — The term 'case card' refers to the last card in the deck of a certain rank - e.
Cash Games - A format where chips directly represent cash amounts. Players can leave or join the table at any time. C-Game — Refers to playing poker with a poor mental state. Chance - The 'odds' or 'probability' that something will occur in poker. Often expressed as a percentage. Chase - Following after something.
In a poker context this is usually either chasing after a draw or chasing lossess after a losing session. The action instead passes to the player on our left. Note that checking is only a valid option if no wager has been made on the current betting round. Check in the Dark - To check on the current betting round without waiting to see which community cards are dealt.
Check-Raise — To make a raise where our previous action on the current street was to check. Check out this glossary entry for a brief summary of the rules of Chinese poker along with the different types of variants that are played. Chip and a Chair - Refers to the idea that a player can still go on win an entire poker tournament even if they are down to their last chip. Chip Dumping — The act of using online poker as a means to facilitate illegal money transfers.
Check this glossary entry for clues on how to spot chip dumping. This is a rather loose term as explained in the glossary entry. Cold Deck - An expression used to indicate that we are getting a bad run of cards. Colour Up - To trade chips with a low value for a smaller number of higher denomination chips to make the chip stack easier to handle. Combination — Refers to a specific combination of cards.
Combo Draw — Refers to a drawing hand with multiple draw components. Most often this will be a straight draw which is also a flush draw. Community Cards — Community cards are placed in the center of the table; all players may use them in constructing their 5-card hand. Not all poker variants use community cards. It can also refer to raising to the small bet sizing when playing the bring-in in Stud games. Connector — Refers to a hand that contains cards of consecutive rank.
Continuation Bet — Refers to betting on the current street after being the last aggressor on the previous street. Counterfeit — A situation where a previously strong hand loses a huge chunk of its value after further cards are dealt. See this glossary entry for specific examples of counterfeiting. Crack — Carries the connotation of outdrawing a strong hand. Crossbook - A bet between two players in the same event. The player who busts out first owes his opponent a percentage of the winnings difference.
Cutoff CO — The position at the poker table to the direct right of the button. Provides a good opportunity for stealing the blinds. D Dark Bet — A bet made without waiting to see which additional cards are dealt on the current street. Dealer — The person who deals the cards; it might be a player or a casino employee. Check the glossary entry for the legend behind the hand name. Dead Money - Unclaimed or extra chips in the pot that could potentially be won by the first player willing to take an aggressive action.
Deuce — Common nickname for a card with a rank value of two. Find more about the origins of this term in the glossary entry. Dirty Stack - A chip stack that has not been correctly organized considered bad etiquette or even cheating in some cases. Denominations of chips should be grouped together in piles with the larger denominations at the front of the chip stack.
Check out this glossary entry for examples. The term can also be used to describe an exceptionally weak player at the table. Note that the term can be considered derogatory in this context. Door Card — A door card in Stud is the first upcard dealt to a player. Although it belongs exclusively to the player, it is visible to the entire table. Double Up — To double the size of our chip stack after winning an all in. They belong exclusively to the player and are not visible to the rest of the table.
Downswing — Refers to a prolonged period of losses. Draw — Refers to a situation where are waiting on cards to complete our hand. The term Draw also refers to a selection of poker variants where competitors replace cards in their hand with cards from the deck on each betting round.
Drawing Dead — A situation where none of our outs will give us the best hand. Dry — Refers to a board texture where there are very few if any possible draws. Check this glossary entry for more information. E Early Position - Refers to the first two or three seats on a full ring poker table. It refers exclusively to the lojack on a 6-handed table.
Effective Stacks — Refers to the smaller of two stacks in play. See the glossary entry for examples. See the glossary entry for a more detailed breakdown of this concept. Equity calculators often also have additional features which are outlined in this glossary entry. This can be calculated using expected value calculations which are explained in this glossary entry.
Family Pot — Refers to a pot where most of the players do not fold on the initial betting round. Fastplay — To come out betting and raising when holding a strong made hand. Favourite — Indicates that a certain hand or player is statistically likely to win. Fifth Street - A stud game term used to describe the third betting round the street on which every remaining player is dealt a fifth card.
Fish — A common term used to describe a weak player at the table. Sometimes considered derogatory so discretion is advised. Five-Bet — The fifth bet in a betting sequence. Check out this glossary entry for an example. See the entry for usage examples.
Float — A call made with a speculative holding, having the intention of bluffing on a later street. Flush — A hand made with five cards of the same suit. Four-Bet — The fourth bet in a betting sequence. See this glossary entry for an example. Fourth Street - The second betting round in Stud. It's called 'fourth' because players have been dealt four cards at this stage. Free Card — A card seen without having to invest additional chips. Whether this is a good or bad thing depends on the scenario as explained in this glossary entry.
Freeroll — A tournament with no buy-in required. Also refers to a situation where a hand can either chop or win but can rarely or never lose. The freeroll concept will be more easily understood after seeing the examples provided in this glossary entry.
Full Boat - Poker nickname for a full house - a hand consisting of three cards of one rank and two of another. Full House — A five card hand made with a combination of three of a kind and one pair. G Gap — Refers to a gap between cards of consecutive rank.
Examples are given in this glossary entry. Grinding — Refers to playing poker for long hours and slowly building up profit. For example, we hold 5,6,8,9 and need to hit a 7 in order to complete our straight. Gutshot Straight Draw — A type of straight draw where we are waiting on a card on the inside of our structure to complete the straight. H Hanger — A term used to describe a protruding bottom card when base dealing. Check this entry for information on how to spot illegal base dealing in your own games.
Hand for Hand - A stage in poker tournaments where every table must finish their current hand before the tournament moves on to the next hand. Hand Rankings — Check out this glossary entry for a full breakdown of the different types of hand that can be made in poker.
Does a straight beat a flush? Find out here! Heads Up — Refers to a poker hand where only two players are involved. This could refer to either the initial deal, or the later betting rounds after every other player folds. Hero Call — A call made with a speculative hand in the hopes that our opponent is bluffing. Is hero calling ever a good idea? Find out in this glossary entry. Hero Fold - When a poker player folds a very strong hand which would ordinarily call because he has a strong feeling that he is beat.
The strength of our hand is defined by its highest card Aces are high in most variants. Casino gamblers are often referred to as high rollers also. Hijack — A position at the poker table. Check the glossary entry for strategy advice.
Last Longer — A bet made between two players in a tournament setting. The player who busts out first loses the bet. Hit and Run - Describes a situation where a player wins big shortly after joining a cash game then leaves immediately afterwards.
Learn the rules of this popular variant in this glossary entry. Hole Cards — Refers to cards that are dealt face down to the player and kept secret. House - The establishment that runs the game itself. It could be a brick and mortar casino or an online poker room. Hyper Turbo - A type of poker tournament or sit and go with an extremely fast blind structure and shallow starting stacks.
Learn how it works in this detailed glossary entry. Implied Odds — A pot odds calculation factoring in the additional chips we stand to win on later streets if we make our hand. Insurance — A side wager made with another player at the table. ITM - ITM in poker stands for 'in the money' and refers to players in line for a cash prize since they have successfully passed the bubble.
See this glossary entry for more information on how it usually works. Jam — Colloquial term meaning to shove all-in. Joker - Extra card added to a deck of cards generally with a picture of a court jester. Jokers are sometimes used as wild cards in poker. In scenarios where two players have the same hand, the best kickers will win. Last Longer - A side bet wagered between tournament participants to see who lasts longer.
The last player to bust out of the tournament wins the bet. Laydown — To make a fold. Sometimes implies reluctance to ditch the hand. Levelling — Refers to thinking on different levels when playing a hand of poker. Leverage — Refers to chips that have an influence on correct strategy despite the fact that they are not currently in play.
Limit — Generally used to describe a game with a fixed-limit betting structure. All bets and raises occur in fixed increments. Limit Poker - A betting structure in poker variants where players must bet or raise in pre-decided fixed increments. Limp — Describes the action of just calling when there is no raise before us on the first betting round. Check out this glossary entry to discover whether limping is ever correct in poker.
Check out this glossary entry for a guide on how different low hand rankings work across several poker variants. Mark - In a poker context refers to the weak player at the table. Strong players will increase their profits by targeting the mark. Mechanic - Someone who has learnt sleight of hand techniques for manipulating a card deck and can potentially cheat while dealing.
This glossary entry provides a guide for developing a stronger mental game. Middle Position — Middle position in poker refers to the hijack, lojack and mp1 on a full ring poker table. It refers exclusively to the hijack on a 6-handed table. Mid Stakes - Poker games with a larger buy-in than 'low stakes' but a smaller buy-in than 'high stakes'. Misclick — To accidentally perform the wrong action when playing in an online setting. Chiefly used to describe clicking in the wrong location or accidentally clicking with a mouse.
Monotone — Describes a board texture or hand structure in some cases where all cards are of the same suit. Monster — Colloquial term for a very strong poker hand. Muck — To return a losing hand to the dealer at showdown without showing it to the table. Mucking is usually allowed when we are the caller on the final street, but not if we took the last aggressive action before showdown.
Must Move - An overflow game created when the main table in a casino is full. Players must move to the main table when a seat is free. N Nash Equilibrium - A game theory concept. A Nash equilibrium is reached when all players are perfectly balanced and cannot improve their winrate by deviating from their current strategy.
Nit — Describes an extremely risk averse player who hardly plays any of his starting hands. A nit simply hopes to wait for premium holdings and get a big payout. Nosebleed — A term used to designate ultra high stakes cash game action, typically 5knl and above. It describes the best possible low hand in a lowball or split pot variant of poker. Nut Flush Draw — A draw to the Ace high flush. This will also typically be the stone cold nuts if it hits. Nut Flush — The Ace high flush.
Nuts — The best possible hand. The nuts can never lose, it can only chop. O Offsuit — Typically used to describe a starting hand where there is no co-ordination between the suits. Suited hands are nearly always better than offsuit hands. Omaha — A popular poker variant utilizing community cards. Each player is dealt four hole-cards on the preflop betting round. Check out this glossary entry for a full description of the rules.
One-Gap — A term used to describe two cards which are not in direct consecutive order but instead contain a gap of one. Open-ended Straight Draw — A straight draw where a player is waiting for one of two cards on the outside of his structure. For example, we hold and make a straight if we pick up any 9 or 4. Open-raise — To make the first raise on the first betting round.
Check this glossary entry for more information on the term. OMC - Old man coffee. Out — A card that will likely give us the best hand if it falls. Learn how to count outs in this glossary entry. Overbet — To make a bet sizing larger than the current size of the pot.
Learn when overbetting might be a good idea in this glossary entry. Overcall — To make a call when another player has already made a call before us on the current street. Overcard — A card which is either higher than the board or higher than our current holding. The King is an overcard to our pair. Overlay — Additional money injected by the poker room into a tournament prize pool. Overlimp - An overlimp is a limp on the first betting round after another player has already limped.
A limp is where we just call when first to act on the firs betting round. P Pair — We make a pair when we hold two cards of identical rank. Play the Board — Can refer to a situation where we formulate our hand entirely using community cards. Can also refer to a scenario where we make plays without a legitimate hand based purely on the board texture in community card games or the appearance of our upcards in Stud games. Paint — A term used to designate any cards between and including Jack and Ace.
This is the best possible starting hand. Pocket Pair — Refers to a starting hand where we have a pair in the hole. Position — Can refer to the specific position at the table we are occupying. This important concept is dissected in this glossary entry. Pot — The place in the center of the poker table where wagered chips are placed. The winner of the hand wins all the chips in the pot.
Pot Committed — The idea that a player has invested enough of his chip stack that folding at any point would now be a mistake. Pot odds — The amount we need to call when facing a bet relative to what is already in the pot.
Typically expressed either as a ratio or a percentage. Pot Limit — A betting structure where the maximum allowed bet or raise is a pot sized bet. For example, Omaha is commonly played with a pot limit betting structure. A statistic which indicates how frequently a player is raising preflop when given the opportunity. Price — How much something costs, such as the amount we need to call when facing a bet.
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In the order of accas, we have a double, a treble, then the 4 fold, the 5 fold and so on. Because much of the information about this is already covered in our piece on doubles and many of the other articles we have mentioned , we will keep this 4 fold feature relatively short and you can refer back to those others for more thorough information.
So if, for example, the first three sides win but Man United only draw, you lose your stake. On the other hand, if all four win thanks to stoppage time penalties, you win the entire bet. What Can I Include in a 4 Fold? You can add more or less any selection you want into your 4 fold acca. That means you can use virtually any market, in any sport, at any odds and you can pick bets from the same sport or a range of different ones and the same applies to the markets you use. In general, many punters tend to create an acca from the same sport, as in the case of our Premier League bet detailed above, or perhaps a fourfold covering four consecutive horse races at a particular track.
However, if you want, you could make your own weekend fourfold acca covering a range of sports you intended to watch. You might start with the big Saturday race and the evening kick off, then follow that up with Six Nations rugby clash and some F1 on the Sunday.
In short, your 4 fold can include more or less any bets you want, the only exception being that they must not be related. Related Contingencies When two markets are related in terms of their outcome or the chances of them happening, they are said, in bookmaker parlance, to be related contingencies. We look at this in more detail in the doubles article but it is often the case that markets on the same game or match, or involving the same player, cannot be combined into an acca.
However, this was not a valid double because if Radacanu was to win the tournament, she would clearly have to had beaten Bancic. Should you add related contingencies to a virtual slip, such as a side to win a football match and one of their players to score first, you will normally get an error message.
To further clarify the concept of related contingencies, this is not permissible because the chances of both happening are related: if a side wins, it is more likely one of their players will score first and equally if one of their players scores first, they are more likely to be victorious in the game. For this reason, such a bet is a single with odds of its own a scorecast , calculated separately. Alternatively, the automated betting slip will just not offer the double, or any other acca.
However, in general, any selections that can be combined into a fourfold or other acca , will automatically be offered as such on the online slip. Calculating Winnings With any acca, winnings are calculated the same way and they accumulate from one leg to the next, hence the name of the wager. Working out your winnings is easy enough but there are many online tools that make calculating your returns from a 4 fold, or any acca, a real doddle.
In addition, with a straightforward accumulator like a 4-fold, which is all or nothing, your online betting slip will also show you your potential winnings when you make the bet. Last but not least, it is also worth noting that calculating your winnings is also very easy if you have placed the bets using decimal odds, or even just understand how this pricing format works. Bettors get greedy in a number of ways, but placing stakes that are too large on bets where the odds are too long is common.
Often when you have won a string of bets you can start to feel invincible. This can lead to overconfidence, and can see you start to place ever bigger bets at ever longer odds. What you need to remember is that long odds exist for a reason, and that reason is not to give punters massive wins. Instead, long odds are a sign that an event is unlikely to occur. The bookie can afford to offer long odds because it is unlikely that they will be paying out. You are not guaranteed to win a bet just because you have placed it.
This is where you get stuck in a cycle of losing a bet, then placing a bigger and riskier bet straight afterwards in an attempt to recover what you have lost. If you lose again, you repeat the process. Obviously, this can soon lead to a situation where you are losing more money than you can afford to lose.
When betting with four fold bets and other accumulators, you need to plan bets carefully so that you do not get dragged into a loss chasing cycle. Always plan your bets carefully, and walk away if you are stuck in a losing cycle.
Betting should be fun, not stressful and frustrating. Always stop for a break if betting is making you angry. If you plan and prepare properly, and use your sporting knowledge to place carefully chosen bets, then four fold accumulators can be a solid source of betting success for you. Always remember that small odds bets can become really profitable when combined together in an accumulator.
So there we have it. If you happen to hit the jackpot, you might want to have a read of our gambling winnings tax guide. Looking for more betting guides? Make sure to visit our corner betting tips , rollover betting tips , learn how tv show betting works or how to place a successful bet wrestling bet!
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Below, we will show you how to place a bet. Step 1 You must begin by choosing four selections, which must be different events. Add all four of your selections to your betting slip at a leading bookmaker, such as William Hill or Sport. Step 2 Add all four of your selections to your betting slip at a leading bookmaker, such as William Hill or Sport. Be sure to add your other selections first. If just one of them fails to do so, and their match ends in a draw or a defeat, you will lose your fourfold bet.
The basic idea is that the stake from your first selection irrespective of when it starts is used to bet on the first game. The winnings are used to form the stake for the second bet and so on. Therefore, it is so crucial that all your bets result in wins.
Calculating total stakes and potential winnings with 4-fold bets The simplest way to calculate what you win with a fourfold accumulator is to place your selections on the betting slip and enter your stake. It will automatically calculate the maximum return you could potentially win. There are, of course, fourfold bet calculators out there you can use, too, and these are handy if you want to test out several bets before you wager.
They can also be handy as you can enter the amount you want to win, and it will calculate the stake you need to wager to pocket that prize. As mentioned, because the winnings from one bet are used to form the stake of the other selections, the potential reward is worth far more than if you were to place single bets. What Is a Fourfold Bet? A 4 fold is, quite simply, an accumulator, or acca, with four separate legs.
In the order of accas, we have a double, a treble, then the 4 fold, the 5 fold and so on. Because much of the information about this is already covered in our piece on doubles and many of the other articles we have mentioned , we will keep this 4 fold feature relatively short and you can refer back to those others for more thorough information. So if, for example, the first three sides win but Man United only draw, you lose your stake.
On the other hand, if all four win thanks to stoppage time penalties, you win the entire bet. What Can I Include in a 4 Fold? You can add more or less any selection you want into your 4 fold acca. That means you can use virtually any market, in any sport, at any odds and you can pick bets from the same sport or a range of different ones and the same applies to the markets you use. In general, many punters tend to create an acca from the same sport, as in the case of our Premier League bet detailed above, or perhaps a fourfold covering four consecutive horse races at a particular track.
However, if you want, you could make your own weekend fourfold acca covering a range of sports you intended to watch. You might start with the big Saturday race and the evening kick off, then follow that up with Six Nations rugby clash and some F1 on the Sunday. In short, your 4 fold can include more or less any bets you want, the only exception being that they must not be related.
Related Contingencies When two markets are related in terms of their outcome or the chances of them happening, they are said, in bookmaker parlance, to be related contingencies. We look at this in more detail in the doubles article but it is often the case that markets on the same game or match, or involving the same player, cannot be combined into an acca. However, this was not a valid double because if Radacanu was to win the tournament, she would clearly have to had beaten Bancic.
Should you add related contingencies to a virtual slip, such as a side to win a football match and one of their players to score first, you will normally get an error message. To further clarify the concept of related contingencies, this is not permissible because the chances of both happening are related: if a side wins, it is more likely one of their players will score first and equally if one of their players scores first, they are more likely to be victorious in the game.
For this reason, such a bet is a single with odds of its own a scorecast , calculated separately. Alternatively, the automated betting slip will just not offer the double, or any other acca. However, in general, any selections that can be combined into a fourfold or other acca , will automatically be offered as such on the online slip. Calculating Winnings With any acca, winnings are calculated the same way and they accumulate from one leg to the next, hence the name of the wager.
Working out your winnings is easy enough but there are many online tools that make calculating your returns from a 4 fold, or any acca, a real doddle.
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